FORTNIGHT ISA MULTIMEDIA DOCUMENTARY PROJECT ON THE MILLENNIAL GENERATION: THE LAST GENERATION TO REMEMBER A TIME WITHOUT THE INTERNET. |

|
(If you are having trouble with the player, use the flash version below.)
![]() |
In today's Fortnight podcast, young furniture designer Timothy Aaron Huston talks with editor Ian Campbell about the challenges and quirks of designing digitally. "The technology is a little limiting if you're trying to make something whimsical, and something warm," he says. During his training, Timothy had to quickly translate his background in two-dimensional graphic design concepts to industrial design in the 3-D realm. Timothy describes learning the best way to render, so that a lab or a shop can seamlessly translate his directions into practical built objects. Describing his past collaborators—Danish manufacturers and Pennsylvania Dutch craftsmen—Timothy remarks, "They're the ones in cold, hard reality, and we're the ones in the design-creative fun lab." Timothy explains how he initiates designs and handles their challenges, "It has to meet Newton's laws of physics, and you have to build it out of steel, wood or glass," he says of designing a new piece, while avoiding the "uncanny valley" feeling of artifice that pummels the "magical." All of this leads Timothy to postulate on a different area. The mediation of creation and life in the virtual arena makes his mind wander. Perhaps we are the generation to make the leap, he says, "being native in both realms." |
FORTNIGHT ISA MULTIMEDIA DOCUMENTARY PROJECT ON THE MILLENNIAL GENERATION: THE LAST GENERATION TO REMEMBER A TIME WITHOUT THE INTERNET. |

